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Sniper ghost warrior 1 & 2
Sniper ghost warrior 1 & 2










I wanna be able to beat the world record (over 3000 meters). One more wish is even longer range sniping. Decoy is kinda meh, since you have to go into the camp to set it up), medium sniper were kinda lame in Contracts 2 (in 1 they were great, since they were both able to pierce helmets and you could suppress them, unlike the.

#SNIPER GHOST WARRIOR 1 & 2 FULL#

Bring back bipod mounting (it was pretty unique to be able to do it), bring back full scope view (so we can se Raven/Seeker adjusting the knobs on the scope, it's a small detail, but really really appreciated), some of the gadgets feel a bit pointless (smoke grenade for example. Now some things for the next sequel I'd like, in case CI Games and Underdog see this. The main menu theme is really really good, and it's fun customizing stuff while listening to it. The one thing I didn't expect to really enjoy in a sniping game - the music. There can definitely be a better way of showing this to the player somehow), Control is much more fun than the Handler, and has much more character to him (he seems like a good lad I'd have a beer with).Ĭhallenges, combat, guns, customization, skills, all were improved and pretty much revamped. Example "Sniping takes a lot of math: gravity, wind. Raven was pretty cool as a protagonist, and his banter with Control was pretty fun (even though Raven sometimes says stuff that he and Control would already know. Graphics are even better, storyline, while separate from the first one, still had the same theme. They went full on balls to the walls and it was amazing. The first mission is you taking shots at over 1500 meters. Graphics were amazing, even on the lowest settings, and the plot that was there was pretty interesting and engaging. It was an amazing game compared to 3, but it still had ranges up to about 500 meters. Contracts 1 dumped that whole story and went full out Hitman with separate but connected contracts in smallish sandbox maps. SGW 3 was okay, but had many issues, mainly that you could only snipe within about 300 meters (which isn't that much) and it had a dumb storyline. Sniper Elite can't hold a candle to this one, even with it's extremely dumb and repetitive "The Nazi's have a new Wunderwaffe that will help them win the war!".įirst things first - the jump from SGW 3 to Contracts 1 and 2 is a massive leap in quality. I dunno about you guys but this game blows the pants off of any other sniping game (maybe not like ARMA 3, but that's not really a pure sniping game).










Sniper ghost warrior 1 & 2